Trailer for the Official Bakugan Video Game

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Trailer for the Official Bakugan Video Game

Post  Masquerade_Darkon on 26th February 2009, 6:23 pm

If you haven't already seen this, prepare for mind-blowing visuals. This is pretty overwhelming for any fan to see for the very first time.

http://www.gamershell.com/tv/17596.html

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Re: Trailer for the Official Bakugan Video Game

Post  Hal-G on 28th February 2009, 8:36 pm

M_D there are so many lags in that... Aquos Hydranoid the weird ability Dan threw down THERE VOICES it a looks almost cheesy

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Re: Trailer for the Official Bakugan Video Game

Post  Masquerade_Darkon on 1st March 2009, 10:38 am

Hal-G wrote:M_D there are so many lags in that... Aquos Hydranoid the weird ability Dan threw down THERE VOICES it a looks almost cheesy

It's still in progress. Masquerade used an Aquos because they probably hadn't figured out to use Darkus (black) bakugan while showing the detail of the seams, the Ability Dan threw was for trailer purposes, I doubt it's usable, and the voices are probably because the game is for Japan, and they had to translate it at short notice.

Anything else? Maybe Dual Hydranoid was used and regular Hydranoid appeared? that's because they hadn't worked out a 3-D design for regular Hydranoid's bakugan ball, and Delta Dragonoid was used so it would be an even fight.

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Re: Trailer for the Official Bakugan Video Game

Post  DarkPrinceOfAwesome on 5th March 2009, 12:54 pm

I couldn't ever imaging Dan in 3-D....until now.

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Re: Trailer for the Official Bakugan Video Game

Post  Masquerade_Darkon on 7th May 2009, 7:02 pm

The first screenshots of the official Bakugan video game have been announced courtesy of "BakuganBuzz". Two sets of them, one for the DS version and one for the Wii version.

----------------------------------------------------------------------------------
NINTENDO DS

1.
Looks like a 4-way brawl between Dan, Shun, Marucho, and Julie as it is now Player 1's (Dan)'s turn to shoot in a bakugan. They seem to be playing in a volcanic arena and on the bottom screen, there seems to be buttons for bakugan selection, card playing, and stat viewing, as well as the layout of the current battlefield.

2.
A bakugan brawl ensuing as it's Dan and Drago VS Marucho and Preyas. Most of the action is on the bottom screen, where Drago is currently 400 Gs against Preyas standing at 360. The Gate card is "Stand Your Ground", which reveals that the DS game will be using real-life cards in their gameplay.

3.
The top screen portrays Julie's Gorem in battle at 410 Gs, as he is pitted against Shun's Skyress currently at 380.

WII

1.
Shun holding Skyress as he claims victory in a game of Bakugan.

2.
Julie in a volcanic arena preparing to shoot in a bakugan.

3.
What appears to be a minigame with Julie's Hammer Gorem rolling along a few pipes as it tries to gain power-ups. Apparently, pressing/holding down? the B button on the Wiimote steers the bakugan.

4.
Runo's Blade Tigrerra emerging in a bleak green fog-like arena.

5.
Runo's Blade Tigrerra against AI-Marucho's Preyas Angelo in the same foggy arena. Apparently, suggestions in brawling are provided, as the bakugan are requesting G-power boosting cards at this particular moment. To begin the brawl between two bakugan, you apparently need to press the A button on the Wiimote.

6.
Another minigame it seems, as a countdown is in progress while Blade Tigrerra and Angelo strengthen their power levels. It seems the objective of this minigame is to use the Wiimote to point and click the proper attribute symbols on the spinning coins and increase in power for each one clicked before the timer runs out. Blade Tigrerra has acquired a total of 615 Gs so far while Angelo is about to reach 645. What's odd about that last part is that Angelo already had 655 Gs before then, perhaps power reductions are included as well? More than likely if you happen to click the wrong attribute symbol, it's hard to make out, but Haos and Pyrus are the ones clicked in this image. Haos for Blade Tigrerra... Pyrus for Aquos Angelo??? It probably reduces your power when you select the wrong attributed coin.

7.
Runo's Blade Tigrerra standing on a Gate card. Only thing strange with this scene is the 0 G reading beside her. Although, that could be for something other than her G-power, perhaps HSP.

8.
Dan about to brawl Drago at daybreak. Note that it is a regular Dragonoid ball. I don't think we'll be seeing mix-ups with bakugan beasts and bakugan balls in this game any longer. Wink

----------------------------------------------------------------------------------

Hal-G, how "cheesy" does it look NOW?

DPOA, evidently, you have no need to worry about that.


Last edited by Masquerade_Darkon on 7th May 2009, 8:44 pm; edited 1 time in total

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Re: Trailer for the Official Bakugan Video Game

Post  DarkPrinceOfAwesome on 7th May 2009, 7:21 pm

Wow, they've got the visuals looking just like the show. I'll be sure to check out that Wii version.

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Re: Trailer for the Official Bakugan Video Game

Post  Masquerade_Darkon on 7th May 2009, 8:49 pm

DarkPrinceOfAwesome wrote:Wow, they've got the visuals looking just like the show. I'll be sure to check out that Wii version.

Yes, I forgot to mention that so far, the following characters/bakugan are confirmed in the game.

----------------------------------------------------------------------------

DAN
PYRUS DRAGONOID

JULIE
SUBTERRA GOREM

MARUCHO
AQUOS PREYAS

MASQUERADE
DARKUS HYDRANOID

RUNO
HAOS TIGRERRA

SHUN
VENTUS SKYRESS

BILLY

PYRUS FORTRESS

JULIO

DARKUS REAPER

------------------------------------------------------------------------------
I'll definitely purchase the Wii version and may also try out the DS version as well, since it's portable. If the Wii version has Wi-Fi on the game, I'll be more than happy to brawl any of you. XD

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