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Post  super-saiyan-night-shadow 21st April 2009, 8:50 am

ZOOM!!CRASH!! Exclamation Exclamation A saiyan pod crash lands on earth!!!!and out comes a person,I mean a saiyan.he says"so this is earth,not bad.......not bad at all.and since that geeky creature 'freiza' destroyed planet VEGETA I guess I will take refuge here"

likes:blowing up planets,cycling,and bakugan.
dislikes:toooooooooo many to name.

bakugan:

DARKUS

Darkus Hydranoid 390Gs
Darkus Stinglash 380 Gs
Darkus Siege 370 Gs
Darkus Reaper 380 Gs
Darkus Fear Ripper 360 Gs
Darkus Symbol Pyrus Dragonoid 370 Gs
-------------------------------------------------------------------------------------------------------------------------

HAOS

Haos Tigrerra 390 Gs
Haos Symbol SubTerra Gorem 370 Gs
Haos Symbol Pyrus Gargonoid 330 Gs
Haos Saurus 300 Gs
Haos Tentaclear 400 Gs
[yeah,I know,my guardian is a tentaclear.So what]
------------------------------------------------------------------------------------------------------------------------

PYRUS

Pyrus Symbol Aquos Preyas 340 Gs
Pyrus Symbol SubTerra Hynoid 370 Gs
Pyrus Symbol Ventus Harpus 360 Gs
Pyrus Fortress 380 Gs
-------------------------------------------------------------------------------------------------------------------------

AQUOS

Aquos Stinglash 350 Gs
Aquos Sirenoid 380 Gs
Aquos Fear Ripper 320 Gs
-------------------------------------------------------------------------------------------------------------------------

CARDS:

Gate Cards

1) G Power Boost Card: +350 Gs Haos
2) G Power Boost Card: +350 Gs Darkus
3) Super Pyrus: Switch g power levels of both battling bakugan on this Gate Card.
4) Intercept: Shoot in another bakugan and combine power levels with your original bakugan
5) Mind Ghost: Destroy all bakugan on this Gate Card.
6) Transform: Increase your bakugan's power level to the point of your strongest bakugan in your arsenal's power level.
7) Triple Battle: Shoot in another bakugan and combine power levels with your original bakugan.
Cool Level Down: Decrease your opponent's bakugan's power level by 100 Gs.
9) Trade Off: If your opponent's bakugan has 400 Gs or higher in power, you automatically defeat it
10) 3rd Judgment: Shoot in another Darkus bakugan and combine g power levels.
11) Bio Hazard: Undo your opponent's previous move.
12) Final Judgment: Call a bakugan attribute. Drain all power from every bakugan on this Gate Card with the exception of the attribute you called out.
13) Energy Merge: Transfer 100 Gs from your opponent's bakugan to your own.
14) Cheering Battle: Shoot in another bakugan of the same attribute as your original bakugan who helped open the Gate Card.
15) Joker's Wild: If there is a Darkus attributed bakugan on this Gate Card, it wins automatically. If there are two Darkus bakugan on this Gate Card, continue the round without Gate Card effects.
16) Grand Spirit: Increase your bakugan's power level by 50 Gs for every Gate Card your opponent has played in this brawl.
17) Wall Lock: Neutralize your opponent's active Ability card.

Ability Cards

1) Boosted Dragon: Increase 1 Dragonoid's power level by 100 Gs
2) Brain Fire: Negate opponent's move which decreases your power and gain 50 Gs if you have a Pyrus bakugan in the battle.
3 Shadowscratch: Nullify your opponent's Gate Card
4) Gravity Chamber: If you have a Darkus bakugan in battle, force all of your opponent's bakugan on the field over to that Darkus bakugan's Gate Card.
5) Lightning Shield: If you have a Haos bakugan in battle, decrease you're opponent's bakugan's power level by 100
6) Fire Judge: If you have a Pyrus bakugan in battle, increase its power level by 100 Gs.
7) Ability Counter: Negate your opponent's Ability Card.
Cool Power Charge: Increase your bakugan's power level by 100 Gs. In the next battle, that bakugan may attack from any Gate Card, provided it wins this battle.
9) Backfire: Use your Pyrus bakugan in the battle to nullify your opponent's Gate Card.
10) Cut-In Saber: Transport your Tigrerra bakugan to any part of the battlefield you want.
11) Rapid Fire: If you have a Pyrus bakugan in the battle, shoot in another bakugan and combine power levels
12) Fire Storm: Increase your Pyrus bakugan's power level by 100 Gs
13) Savage Air: Shoot in another Haos bakugan and combine g power levels.
14) Leap Sting: Use your Darkus bakugan to attack any bakugan on the field from a separate Gate Card.
15) Face of Grief: Allows your Fortress to negate both your opponent's Gate Card and prevent them from using Ability Cards. Special and Fusion Ability cards, however, are excluded for this effect.
16) Chaos of Darkness: Allows your Darkus bakugan to attack anywhere on the battlefield.
17) Fire Tornado: Transfer 100 Gs from your opponent's bakugan to your Pyrus bakugan.
18) x2Spice Slayer: Transfer 100 Gs from your opponent's bakugan to your Darkus attributed bakugan
19) Abyss Ruler: Increase your Aquos bakugan's power level by 100 Gs.
20) Anthemusa: If you have an Aquos Sirenoid on the battlefield, you win the round automatically
21) Wall Burst: Decrease your opponent's bakugan by 100 Gs.

Special Ability Cards

1) Dimension 4: Negate opponent's Gate Card power boost if you have a Darkus bakugan in the battle.
2) Double Dimension: Negate the effect of the opponent's Ability Card is you have a Darkus bakugan in the battle.
3) Doom Companion: Destroy all bakugan on the Gate Card you've activated this card for.
4) Haos and Darkus Co-Relation: If you are a Haos bakugan against a Darkus bakugan, increase the Haos' power level by 100 Gs.
5) Pyrus and Darkus Vertical Relation: If you are either a Pyrus bakugan against a Darkus bakugan, or a Darkus bakugan against a Pyrus bakugan, increase your power level by 100 Gs.
6) Shade: Negate all of your opponent's active Ability Cards.
7) SubTerra and Aquos Diagonal Relation: If you have either a SubTerra bakugan against an Aquos bakugan, or an Aquos bakugan against a SubTerra bakugan, increase your power level by 100 Gs.
Cool Darkus and Aquos Co-Relation: If you are a Darkus bakugan against an Aquos bakugan, increase your Darkus' power level by 100 Gs.
9) Water Refrain: If you have an Aquos bakugan in battle, your opponent can no longer play Ability Cards for that round. Special and Fusion Ability Cards however, are excluded from this effect.[x2]
10) Copycat: Re-use one of yours or your opponent's cards against them. Attribute or bakugan requirements for the card are still applied.
11) Polygraph Divide: Replicate and increase your Aquos bakugan's power level by the same amount of Gs as your opponent's bakugan.
12) Aquos and Ventus Co-Relation: If you are an Aquos bakugan against a Ventus bakugan, increase your Aquos' power level by 100 Gs.
13) Revive: Return all of your lost bakugan to your arsenal.
14) Dive Mirage: Use your Aquos bakugan to move over to an adjacent Gate Card, that Gate Card is then nullified.
15) Mega Flare Blinder: Allows Tentaclear to nullify your Gate Card and prevent your opponent from playing Ability cards this turn. Special and Fusion Ability cards, however, are excluded from this effect.[x3]
16) Rapid Haos: If you possess a Haos bakugan in the battle, shoot in another bakugan and combine power levels
17) Haos Freeze: If you have a Haos bakugan on the field, prevent your opponent's from using Ability cards this turn. Special and Fusion Abilities, however, are excluded from this effect. Then, you may shoot in another Haos bakugan and combine power levels.
18) Merge Shield: Replicate and increase your Darkus bakugan's power level by however many Gs your opponent's bakugan has gained in this battle.
19) Grand Down: Allows your Darkus bakugan to nullify your opponent's Gate Card.
20) Pyrus and SubTerra Co-Relation: If you are a Pyrus bakugan against a SubTerra bakugan, increase your Pyrus' power level by 100 Gs.
21) Reverse Blow: Return your bakugan back to your arsenal during mid-battle
22) Haos and Ventus Diagonal Relation: If you have a Haos bakugan against a Ventus bakugan, or a Ventus bakugan against a Haos bakugan, increase your power level by 100 Gs.

Fusion Ability Cards:

1) x2Depth Flare: Increase your Pyrus bakugan by 100 Gs.
2) x2Distraction Buster: Negates your opponent's Ability card.

Thank you for reading,moderators and admins please feel free to approve…….


PROFILE INVALID


Last edited by super-saiyan-night-shadow on 21st April 2009, 10:36 am; edited 3 times in total
super-saiyan-night-shadow
super-saiyan-night-shadow

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Post  Masquerade_Darkon 21st April 2009, 9:21 am

Excellent start so far. You just may want to add more "x2's" to specific cards. It is only not valid on the "Revive" card.
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Post  super-saiyan-night-shadow 21st April 2009, 9:30 am

got it...........oh and thx for the info on revive,but I already know that.......you have to buy something in teh BB store to let ya have more than one revive.............oh and I should let you"ll know ALL OF MY BAKUGAN ARE YET TO BE EVOLVED........do you think I should mention that in my profile............
super-saiyan-night-shadow
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Post  Masquerade_Darkon 21st April 2009, 10:32 am

Wow, you've done your research...

And no need. Only state that if you have a purchased evolution form from the $BB$ Store.

This Profile looks fine, now. Any last adjustments you'd like to make before I approve it?
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Post  super-saiyan-night-shadow 21st April 2009, 10:34 am

give me a few minuites,to double-check.........I'll PM ya to inform you to approve it........
super-saiyan-night-shadow
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Post  Masquerade_Darkon 21st April 2009, 10:50 am

All set.

APPROVED
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